The-10-Pen wrote: * | 17 Aug 2025, 17:46 |
The-10-Pen wrote: * | 17 Aug 2025, 17:46 |
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No. I was unable to install it through the normal NVIDIA setup program (came up with “unknown” errors), and had to manually install it through Device Manager. That being said, using older driver versions may work better in this regard, but I haven’t experimented with that yet.
Is NVIDIA control panel working for you?
No. I was unable to install it through the normal NVIDIA setup program (came up with “unknown” errors), and had to manually install it through Device Manager. That being said, using older driver versions may work better in this regard, but I haven’t experimented with that yet.
Is NVIDIA control panel working for you?
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The-10-Pen wrote: * | 24 Aug 2025, 15:15 |
So do I!
The-10-Pen wrote: * 24 Aug 2025, 15:15 I hate hate hate HATE HATE HATE country music !!!
The-10-Pen wrote: * | 24 Aug 2025, 15:15 |
So do I!
The-10-Pen wrote: * 24 Aug 2025, 15:15 I hate hate hate HATE HATE HATE country music !!!
DoNotThrowOldPCsAway wrote: * | 02 Aug 2025, 19:29 |
DoNotThrowOldPCsAway wrote: * | 02 Aug 2025, 19:29 |
JodyThornton wrote: * | 19 Aug 2025, 23:58 |
Is that the same for ESR K4Sum1?Yeah, I just haven't been feeling it. I'd have to migrate to another repo because Mozilla made a new Firefox repo on GitHub. I don't know when I will get around to it.
JodyThornton wrote: * | 19 Aug 2025, 23:58 |
Is that the same for ESR K4Sum1?Yeah, I just haven't been feeling it. I'd have to migrate to another repo because Mozilla made a new Firefox repo on GitHub. I don't know when I will get around to it.
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vista nvme maybe.7z (99.47 KiB)Attachments
vista nvme maybe.7z (99.47 KiB)Code: Select all V11 Changelog: - Fixed imports, QtCore isn't completely imported now - Changed startup time from 16s to 5-6s when running from source - Added error handling and clearer usage prompt in find dialog (ErrorTek) - Replaced some easter eggs - Fix GPU name detection - Fix resolution detection - Begin rewrite of Update method - Began linting - Remove redundant initializations --- June 5th, 2025 --- - Update Build Number - Log File Name has been made simpler - v11 uses INFO level as opposed to DEBUG - Easter Egg changes - More robust charmap - Update functionality has been updated with better error handling and platform support - Better code organization - macOS doesn't use native toolbar - Improved UI styling and functions --- August 8th, 2025 --- - Full code refactor for stability and maintainability while keeping single‑file architecture - Strengthened cross‑platform support (Windows, macOS, Linux) for: * OS detection, CPU/GPU info, screen resolution * File open/save dialogs, executable launching - Added robust exception handling and user‑friendly error messages across all I/O and subprocess calls - Consolidated constants for paths, icons, & version — easier to update and maintain - Character Map optimized to default to Basic Latin block with option to switch ranges - Menus/Toolbar/Actions made fully consistent and more responsive - Improved Update Checker & Downloader: * Better GitHub API handling * Threaded progress updates * Works properly across platforms - Improved About/Credits dialogs with clearer layout code - Removed redundant/repeated logic and unused imports - Minor PEP8 / formatting cleanups - More resilient stylesheet loading with file existence check |
Code: Select all V11 Changelog: - Fixed imports, QtCore isn't completely imported now - Changed startup time from 16s to 5-6s when running from source - Added error handling and clearer usage prompt in find dialog (ErrorTek) - Replaced some easter eggs - Fix GPU name detection - Fix resolution detection - Begin rewrite of Update method - Began linting - Remove redundant initializations --- June 5th, 2025 --- - Update Build Number - Log File Name has been made simpler - v11 uses INFO level as opposed to DEBUG - Easter Egg changes - More robust charmap - Update functionality has been updated with better error handling and platform support - Better code organization - macOS doesn't use native toolbar - Improved UI styling and functions --- August 8th, 2025 --- - Full code refactor for stability and maintainability while keeping single‑file architecture - Strengthened cross‑platform support (Windows, macOS, Linux) for: * OS detection, CPU/GPU info, screen resolution * File open/save dialogs, executable launching - Added robust exception handling and user‑friendly error messages across all I/O and subprocess calls - Consolidated constants for paths, icons, & version — easier to update and maintain - Character Map optimized to default to Basic Latin block with option to switch ranges - Menus/Toolbar/Actions made fully consistent and more responsive - Improved Update Checker & Downloader: * Better GitHub API handling * Threaded progress updates * Works properly across platforms - Improved About/Credits dialogs with clearer layout code - Removed redundant/repeated logic and unused imports - Minor PEP8 / formatting cleanups - More resilient stylesheet loading with file existence check |
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I am pretty sure cars with small engines were not made german autobahn in mind. Here on motorway you can only got 120km/h inside ring 3 (capital area) and elsewhere is 100km/h or 80km/h max during summer and during winter 80km/h or less. Same with railroad. 140km/h speed limit for most parts until you reach main track where locos can do 220km/h. Well most of sleeping coaches are limited to 165km/h anyway so it is not really not crucial here.]]>However on the Autobahn, 120 km/h at 4.000 RPM wasn't too efficent.
I am pretty sure cars with small engines were not made german autobahn in mind. Here on motorway you can only got 120km/h inside ring 3 (capital area) and elsewhere is 100km/h or 80km/h max during summer and during winter 80km/h or less. Same with railroad. 140km/h speed limit for most parts until you reach main track where locos can do 220km/h. Well most of sleeping coaches are limited to 165km/h anyway so it is not really not crucial here.]]>However on the Autobahn, 120 km/h at 4.000 RPM wasn't too efficent.
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I will be hopping around this and MSFN depending on mood, though I do prefer this forum since it runs great under Retrozilla under Windows 9x and Power Macintosh G4.
Quote: "When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons, what the hell am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons!"
I will be hopping around this and MSFN depending on mood, though I do prefer this forum since it runs great under Retrozilla under Windows 9x and Power Macintosh G4.
Quote: "When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons, what the hell am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons!"