Adobe Flash 9 on Windows 95 and NT 3.5
Posted: 21 Jul 2026, 14:27
Here's a little project that I "made" last year and then mostly abandoned, based on MattKC's dotnet9x. It allows for most of Adobe Flash 9 and partially 10 to run on Windows 95 and NT 3.5 using wrappers, whereas the official minimum for FP9 is Windows 98 and 2000. Downloads and src are on Codeberg
Known problems:
- SWFs compiled for Adobe Flash 10 don't run at all
- flash.net.SharedObject, used for storing local data, doesn't work since I dunno how to get a directory handle on old win32
- Browsing for SWFs doesn't work
Keep in mind that I'm quite new to C
It also works on stock 95 RTM Recently, I also got it to launch on NT 3.1, though it cannot draw anything to the screen yet: The DLL Initialization Failed is because my wrapper tried to load WinG, which requires at least NT 3.5 or win32s.
I've neglected to publishing the code for that port, though I plan to do it eventually in a branch.
On Windows 3.1 with win32s, it just doesn't launch for some reason.
Edit: Added repo/download link, oopsies!
Known problems:
- SWFs compiled for Adobe Flash 10 don't run at all
- flash.net.SharedObject, used for storing local data, doesn't work since I dunno how to get a directory handle on old win32
- Browsing for SWFs doesn't work
Keep in mind that I'm quite new to C
It also works on stock 95 RTM Recently, I also got it to launch on NT 3.1, though it cannot draw anything to the screen yet: The DLL Initialization Failed is because my wrapper tried to load WinG, which requires at least NT 3.5 or win32s.
I've neglected to publishing the code for that port, though I plan to do it eventually in a branch.
On Windows 3.1 with win32s, it just doesn't launch for some reason.
Edit: Added repo/download link, oopsies!