Eclipse Community https://board.eclipse.cx/ |
|
glxgears for Windows (XP+) https://board.eclipse.cx/viewtopic.php?t=592 |
Page 1 of 1 |
Author: | K4sum1 [ 09 Nov 2023, 12:32 ] |
Post subject: | glxgears for Windows (XP+) |
I've wanted to have glxgears on Windows, but there exists no compiled versions of it. So I went and compiled it myself. https://github.com/K4sum1/windows-glxgears-built/releases/tag/1.0 This works on Windows XP and later, maybe 2000, not sure. It was built with Visual Studio 2012 since that was the oldest version supported by the code. I would like to have a version that doesn't rely on VC++ and runs on anything, but I'm not the person to make it. It's a "benchmark", it's main purpose is to check if you have working 3D acceleration, in this case OpenGL. I wanted it specifically for Vista driver testing myself, but you can use it for whatever. |
Author: | K4sum1 [ 17 May 2024, 22:25 ] |
Post subject: | glxgears for Windows (XP+) |
After some research (I was originally going to try building with VC++ 6), I found the original Windows port that this fork was based off of, and the source too. http://www2.cs.uidaho.edu/~jeffery/win32/wglgears.exe http://www2.cs.uidaho.edu/~jeffery/win32/wglgears.c Not sure about compatibility as I have no old VMs to test with. Only one was some old NT 3.51 VM I had that doesn't even boot so idk. Only tested in XP. Edit: Had friend test it, and it seems to work in 98. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Limited |